top of page

Twilight's Oasis
Has come to a close.
Thank you for everything!
)%20(Logo).png)
WHAT waS Twilight's Oasis?
A night market for spirits and wayfarers.
Twilight’s Oasis was a larp event inspired by the works of Studio Ghibli, such as Spirited Away and Princess Mononoke. The writers also borrowed certain elements from Avatar: The Last Airbender, The Dark Crystal, and folklore of Eastern/Southeastern Asian tradition.
Want to see More?
See the photos of our previous events below and witness the magic for yourself!
(Credit: Kevin Nystrom)
(Credit: Kevin Nystrom)

GAME INFORMATION
TO Game Information
In the space between the land of the mortals and the land of the Gods exists the Twilight Sea, realm of the spirits. A vast, azure expanse that stretches beyond the horizon, the Twilight Sea is dotted by clusters of islands, each covered in verdant spirit wilds - boundless forests where wandering spirits reside before passing into the afterlife. Spirits may take many forms: exotic dream-like animals, incorporeal echoes, and even breathtaking flora. Lastly, there's us- The Cynosures.
Cynosures...
Are spirits who have evolved and become guides and wayfarers in the Twilight Sea. They exist to tend to the wilds and help spirits pass between this realm and the next. Cynosures can affect the world by collecting Fireflies.
Fireflies...
Are orbs of bright mana left behind when spirits depart the Twilight Sea. A single firefly cannot do much beyond help a flower to bloom, but a firefly trove could change the shape of an entire landscape.
So Why am I Here?
Once a year, a massive island emerges from the depths of the Twilight Sea. Known as The Oasis, the island provides a deep sense of rejuvenation and healing to all Cynosures that visit. Every year the Festival of Fireflies is held on the Oasis. Cynosures come from all over to celebrate a time of change and renewal, as well as partake of the Night Market, where all may trade goods, services, trinkets, and more.
Further, the spirit wilds of the Oasis boast some of the most dangerous, and also most valuable spirits in all the Twilight Sea. Fireflies left by Oasis spirits are brighter and more powerful than those found on any other island. Long ago, it was discovered that these Oasis Fireflies could even affect the Twilight Sea.
Come explore the Oasis, peruse the festival’s grand night market, reunite with friends, or duel with past rivals, and take part in the challenge to tame the wildest spirits and influence the very shape of the Oasis itself.
It's best to let the Designer and Writer speak for herself. Take a look at the game's foreword by V. Rui:
My cultural identity has always been something of a question mark. On surveys, I tick the box that says “Asian/Pacific Islander,” but it never feels particularly honest, despite the fact that it should be clear-cut. All my family are from Taiwan and China, as far back as time can tell. That, however, ended with me. I was the first person on both sides of my family to be born outside of Asia, the first to be a US citizen not by naturalization, but by birth. But I should still feel Asian, no? After all, my parents didn’t leave their culture behind when they emigrated, did they?
From the first day my family set foot on US soil, they knew they were outsiders. Their habits were odd, their food was bizarre, and their accents were funny. It was the last thing they wanted for their children. And so, from a very early age, I was raised to be more western. My parents only spoke to me in English. They only called me by my English name. They refused to send me to school with bento boxes, all to ensure that I’d never be seen as foreign.
What they failed to realize was, even if you don’t quack like a duck, you still look like a duck, and so to many, you’ll always be a duck.
“Where are you from?” An innocent question that often carries generations-worth of baggage for any Asian American. It can be difficult to explain to non-Asians why a normally polite and innocuous icebreaker quickly becomes alienating. For most anyone, the question can be taken at face value. For Asian Americans, an unsatisfactory answer is immediately followed with, “No, where are you from, originally.” The first time you’re asked, you don’t mind. The dozenth time, you start to wonder if there’s something you’re doing wrong. After a while, you lose count, learn to brush it off, but you quietly wonder who else around you sees you as an outsider to the community in which you’ve lived most of, if not all of your life.
I have never lived outside of the United States. English is my mother tongue, and in fact, the only language in which I am comfortable conversing. And yet, I am still regularly asked the question that can only imply, “What kind of non-American are you?”
The easy solution should have been to seek refuge among people who…well… “looked like me.” But to most Asians, I was too Americanized. At restaurants, servers were always disappointed when I couldn’t read the “real” menu. Chinese classmates would laugh at me for stumbling through whispers in a language meant to keep secrets from others. Relatives would shake their heads as I stared dumbly during family gatherings, unfamiliar with their media, their music, their politics.
I knew enough of both worlds that I should have fit in anywhere, but instead, I belonged nowhere.
It should be no surprise that I spent most of my life seeking a community in which I could be accepted, not for what I was supposed to be, but for what I as an individual could offer. LARP is perhaps the closest I’ve come - a place where I could transplant my own experiences into a character, and collaborate with hundreds of others also pretending to be someone else in a world that was not their own, but where we all agreed that we belonged.
I did not write “Twilight’s Oasis” to teach others what it is to be Asian or to be ostracized. The Twilight Sea is designed with an Asian/Pacific Islander flavor because those are elements that I have grown up with, and because its inspirations are worlds that many will know and love. This game is not intended to be a lesson. It is an exploration of what it means to cultivate a community with others who do not look like you, who may not think like you, but who still want to build something spectacular with you. What does culture mean to you, how does it drive you, and what part of yourself will you leave for generations to come?
And to my fellow in-betweeners, wherever you may come from, and whoever you may be, I write this for you.
XO,
-V.
You can find our mobile friendly rulebook here! It also contains a link to our Discord!
https://bit.ly/TOGuide2(https://bit.ly/TOGuide2)
The PDF version is available for download here.
Special in-game learnable skills can be found here!
http://bit.ly/TO-Disciplines(https://bit.ly/TO-Disciplines?fbclid=IwAR2z-9TsUdVN2IailjLhRK7eo0F6Ns_XOFVjI4vdUAvyqL9_wnLa-jgnNAQ)










bottom of page