Fri, Jun 25
|Camp Garrison
Dammerung 2.01
The age of winters returns...
Time & Location
Jun 25, 2021, 9:30 AM – Jun 27, 2021, 4:30 AM
Camp Garrison, Camp Garrison, Musser Scout Reservation, 4021 Upper Ridge Rd, Pennsburg, PA 18073, USA
About The Event
Join us for an exciting Season 2 opener, in which new characters will arrive from across the world of Midgar and begin their own Sagas of the End of Days; existing characters reveal how their lives and relationships have been affected by the Wheel of Years; and we all explore how the world has shifted, slipping further into darkness and loss.
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The Dammerung grows, and unlike the gentle days of Season 1, the end of the world has assuredly now begun...
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Event Logistics​
Dammerung's Dawn Event will take place at the well-appointed Camp Garrison BSA (1024 Miller Rd, Pennsburg, PA 18073). Â Parking is available at the campground, see the schedule for details.
Housing is available in the Fort, the Castle, and several in- and out-of-character tenting areas throughout the site. For those staying in bunks or private rooms, beds are wooden bunk beds or metal-frame cots. Thin camping mattresses are provided. Participants must provide their own bedding.
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We ask everyone who is sleeping in an in-character area to make a reasonable effort to keep their sleeping area in-character. Minimum expectations are as follows:
- Keep phones and other modern-day devices and/or cords out of sight
- Hide or cover obviously out-of-character bins or luggage
- Cover obviously out-of-character bedding, for example with a plain, solid-colored flat-sheet
Single-stall showers are available throughout the campsite.
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Food considerations: All participants should bring their own food. Food vendors selling individual good and meals may be present but we will no longer be offering large scale event catering for the purposes of health and safety.
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Each camp area has a kitchen with an oven, stove, sink, prep area, and refrigerator. Kitchens are strictly out-of-character areas. Participants are welcome to store personal food in the refrigerators and/or kitchens, but are asked to organize their food neatly, to label containers, and to be respectful of others’ needs and convenience.
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Accessibility considerations: Stairs, rough terrain. trails are wide but mostly gravel. There is a lack of air conditioning on most of the site.
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General roleplay starts after the workshops wrap up and continuing through Sunday afternoon, with soft-stops on Friday and Saturday night.
You must have been vaccinated to attend this event. Proof must be provided at time of ticket sale.
Please note: Dawn Event passes are only available while supplies last, and are non-transferable and non-refundable. If you are unable to attend, you may re-sell your ticket with permission. Ticket Sales will close 3 days prior to the event. There will be no Ticket Sales at the door this season.
Schedule
9 hours 30 minutesArrival & Set Up
Parking Lot
3 hours 30 minutesCheck-In
Logistics Center
Tickets
Castle Ticket: Bunkroom A (1F)
Stay in a Crownlander castle on the first floor- This ticket is suggested for Cerns: Path of the Wise, Sudelans, and Crownlander characters first and foremost. If you are comfortable with stairs, please consider buying a second floor bunkroom ticket.
$100.00+$2.50 service feeSale endedCastle Ticket: Bunkroom B (1F)
Stay in a Crownlander castle on the first floor- This ticket is open to anyone. If you are comfortable with stairs, please consider buying a second floor bunkroom ticket.
$100.00+$2.50 service feeSold OutCastle Ticket: Bunkroom C (2F)
Stay in a Crownlander castle on the second floor- This ticket is suggested for Cerns: Path of the Wise, and Sudelans or Crownlander characters first and foremost.
$100.00+$2.50 service feeSale endedCastle Ticket: Bunkroom D (2F)
Stay in a Crownlander castle on the second floor- This ticket is open to anyone and considered entirely out of character sleeping space.
$100.00+$2.50 service feeSold OutTenting Ticket: Castle Grounds
Medieval themed period camping, fully In-Game, historical style canvas tents only. Access to the Castle kitchen and washrooms. Limited reservations available.
$80.00+$2.00 service feeSale endedFort Ticket: Bunkroom A (1F)
Stay in a Viking Fort on the first floor- This ticket is suggested for Nordvik: Path of the Banner characters. If you are comfortable with stairs, please consider buying a second floor bunkroom ticket.
$100.00+$2.50 service feeSale endedFort Ticket: Bunkroom B (1F)
Stay in a Viking Fort on the first floor- This ticket is open to anyone. If you are comfortable with stairs, please consider buying a second floor bunkroom ticket.
$100.00+$2.50 service feeSale endedFort Ticket: Bunkroom C (2F)
Stay in a Viking Fort on the first floor- This ticket is suggested for Nordvik: Path of the Wolf characters. If you are comfortable with stairs, please consider buying a second floor bunkroom ticket.
$100.00+$2.50 service feeSale endedFort Ticket: Bunkroom D (2F)
Stay in a Viking Fort on the second floor- This ticket is open to anyone and is considered entirely out of character sleeping space.
$100.00+$2.50 service feeSale endedTenting Ticket: Fort
Norse themed period camping, fully In-Game, historical style canvas tents only. Access to the Fort kitchen and washrooms.
$80.00+$2.00 service feeSale endedTenting Ticket: Shipyard
Mixed / modern camping (Bring your own). Access to the fire circle near the ship, the pavilion, kitchen, and washrooms. The most remote site.
$80.00+$2.00 service feeSale endedTenting Ticket: Dark Woods
Atavistic and primal period camping, fully In-Game, historical style canvas tents only (Bring your own). Access to the Dimhall firepit, kitchens and washrooms. Limited reservations available. Close proximity to Jotunar and Kraaling spaces!
$80.00+$2.00 service feeSale endedTenting Ticket: Parking Lot
Mixed / modern camping (Bring your own). Access to parking lot washrooms, no kitchen.
$80.00+$2.00 service feeSale ended
Total
$0.00